Martina Oyhenard
Martina Oyhenard
Environment Artist - 3D Generalist
Uppsala, Sweden

Summary

3D Artist specializing in realistic environments, props, and modular asset workflows. I enjoy creating cohesive assets and materials that support believable worlds, with a strong focus on texturing and material definition. My background in game and graphic design supports an understanding of visual consistency and production workflows. Adaptable, collaborative, and always exploring new techniques.

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Skills

3D ModelingEnvironment ModelingProp ModelingTexturingPhotographyColor GradingVideo EditingVideo Production

Software proficiency

Blender
Blender
ZBrush
ZBrush
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Substance 3D Sampler
Substance 3D Sampler
Unreal Engine
Unreal Engine
Unity
Unity
Godot
Godot
DaVinci Resolve
DaVinci Resolve
Photoshop
Photoshop
RealityScan
RealityScan
Agisoft
Agisoft
RizomUV
RizomUV
Roblox
Roblox
Jira
Jira
GitHub
GitHub
Plastic
Plastic

Productions

    • Video Game
      Stellaris Glamazons
    • Year
      2024
    • Role
      3D Artist
    • Company
      Eat Create Sleep
    • Video Game
      Banana Rampage
    • Year
      2022
    • Role
      Character art & Animation
    • Company
      Uppsala University - Vertical Slice Course
    • Video Game
      Triassic Run
    • Year
      2022
    • Role
      Environment artist
    • Company
      Game Jam
    • Video Game
      Gnome Gardeners
    • Year
      2021
    • Role
      2D Texture Artist
    • Company
      Uppala University - Arcade Course
    • Video Game
      A polar bear stole my homework
    • Year
      2020
    • Role
      2D Environment artist
    • Company
      UU - GD2

Experience

  • Environment Artist at Ether Spark
    Stockholm, SE
    June 2026 - Present

    Creating game-ready 3D environment assets while helping establish the studio's environment art pipeline for an unannounced project.

  • Co-Founder & Creative Director at 5 Angry Seagulls
    Visby, SE
    June 2025 - May 2026

    Co-founder of 5 Angry Seagulls, a Sweden based art outsourcing studio working across multiple industries, including games, film, academia, and graphic design. My role included client communication and collaboration, hands-on 2D and 3D art production, and game development. I also manage administrative and operational tasks, contributing to both the creative and business sides of the studio.

  • Intermediate Generalist Artist at Eat Create Sleep
    Visby
    August 2024 - January 2025

  • Project Assistant at Department of Game Design Uppsala University
    Visby, SE
    February 2024 - June 2024

    Project assistant for the Gotland Game Conference 2024. I was part of the Content Team for this year's edition. I was also part of the creation of the new mascot, a 3D animated character with 2D face animations.

    Tasks:

    - 3D modeling, texturing and animations.

    - Recording and Video editing

    - Creating graphic content for social media

    - Bookings for guests

    - Organizing talks

  • 3D Course Assistant at Uppsala University
    Visby
    August 2023 - November 2023

  • Environment Artist Intern at Goldborough Studio
    United Kingdom
    November 2022 - January 2023

    I was an intern working on recreating a modular hammam / bath.

    The tasks I was asssigned during this project covered every step of the process of creating an environment. I was able to learn Blender during the modeling process and then created a trimsheet using Blender - Zbrush - Subtance Painter.

    The project was later on added to UE 5.