Martina Oyhenard
Martina Oyhenard
3D Artist
Visby, Sweden

Resume PDF

Skills

3D ModelingEnvironment ModelingProp ModelingTexturingPhotographyColor GradingVideo EditingVideo Production

Software proficiency

Maya
Maya
Blender
Blender
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Substance 3D Sampler
Substance 3D Sampler
Unreal Engine
Unreal Engine
Unity
Unity
DaVinci Resolve
DaVinci Resolve
Photoshop
Photoshop
GitHub
GitHub
Roblox
Roblox
Jira
Jira

Productions

    • Video Game
      Stellaris Glamazons
    • Year
      2024
    • Role
      3D Artist
    • Company
      Eat Create Sleep
    • Video Game
      Gnome Gardeners
    • Year
      2021
    • Role
      2D Texture Artist
    • Company
      Uppala University - Arcade Course
    • Video Game
      Banana Rampage
    • Year
      2022
    • Role
      Character art & Animation
    • Company
      Uppsala University - Vertical Slice Course
    • Video Game
      A polar bear stole my homework
    • Year
      2020
    • Role
      2D Environment artist
    • Company
      UU - GD2
    • Video Game
      Triassic Run
    • Year
      2022
    • Role
      Environment artist
    • Company
      Game Jam

Experience

  • Intermediate Generalist Artist at Eat Create Sleep
    Visby
    August 2024 - January 2025

  • Project Assistant at Department of Game Design Uppsala University
    Visby, SE
    February 2024 - June 2024

    Project assistant for the Gotland Game Conference 2024. I was part of the Content Team for this year's edition. I was also part of the creation of the new mascot, a 3D animated character with 2D face animations.

    Tasks:

    - 3D modeling, texturing and animations.

    - Recording and Video editing

    - Creating graphic content for social media

    - Bookings for guests

    - Organizing talks

  • 3D Course Assistant at Uppsala University
    Visby
    August 2023 - November 2023

  • Environment Artist Intern at Goldborough Studio
    United Kingdom
    November 2022 - January 2023

    I was an intern working on recreating a modular hammam / bath.

    The tasks I was asssigned during this project covered every step of the process of creating an environment. I was able to learn Blender during the modeling process and then created a trimsheet using Blender - Zbrush - Subtance Painter.

    The project was later on added to UE 5.