Project assistant for the Gotland Game Conference 2024. I was part of the Content Team for this year's edition. I was also part of the creation of the new mascot, a 3D animated character with 2D face animations.
Tasks:
- 3D modeling, texturing and animations.
- Recording and Video editing
- Creating graphic content for social media
- Bookings for guests
- Organizing talks
I was an intern working on recreating a modular hammam / bath.
The tasks I was asssigned during this project covered every step of the process of creating an environment. I was able to learn Blender during the modeling process and then created a trimsheet using Blender - Zbrush - Subtance Painter.
The project was later on added to UE 5.