Strykjärn, Visby

General / 06 March 2025



My friend and I paid a visit to one of the museums on Gotland last week. We found cool objects and ideas, then we decided to model something we liked. There were a lot of medieval tools, coins and types of armour but I saw this old iron and became my chosen object. 
I didn't want to put too much time into making this model and a lot of the focus was put mostly on getting the shape and the head of the bird? dragon? bird with scales?
Took some pictures for reference. The iron was inside a display case so it got a bit hard to get all angles properly.


Modeled all pieces in Blender and used some sculpting for the head. For the materials I used some megascans textures.


I wanted to go the simplest way possible to get the scales. Tried some geometry nodes in the beginning but didn't get the results I wanted so did a very simple sculpt instead. For the materials I used two types of wood, one rust iron texture and added a layer of dirt. I used some vertex painting for the handle to show some worn areas. Like I mentioned, didn't want to spend much time so I decided not to make the handle as in the picture.

And here are other shots showing the render: