
I didn't want to put too much time into making this model and a lot of the focus was put mostly on getting the shape and the head of the bird? dragon? bird with scales?.
Took some pictures for reference. The iron was inside a display case so it got a bit hard to get all angles properly.

Modeled all pieces in Blender and used some sculpting for the head. For the materials I used some megascans textures.

I wanted to go the simplest way possible to get the scales. Tried some geometry nodes in the beginning but didn't get the results I wanted so did a very simple sculpt instead. For the materials I used two types of wood, one rust iron texture and added a layer of dirt. I used some vertex painting for the handle to show some worn areas. Like I mentioned, didn't want to spend much time so I decided not to make the handle as in the picture.
And here are other shots showing the render:

