GiGi - GGC Mascot 2024

Hi! I'm GiGi

Flying animation showing the character's back details.

Gotland Game Conference Intro

Turnaround

Sketchfab

Front view

Front view

Back view

Back view

Awards statues for 3D printing

Awards statues for 3D printing

Turnaround

Turnaround

Topology

Topology

GiGi presenting logo of Gotland Game Conference

After a couple of months preparing this year's edition of the Gotland Game Conference, I can finally introduce you to GiGi! GGC's new 3D Mascot. My fantastic colleague & Art Director, Ray Whitcher (https://www.behance.net/raywhitcher), came up with the idea of working on a new mascot. We didn't have one to represent the 3D Artists at the university so we had to fix that!

Welcome GiGi! She was the new star of GGC 2024. A 3D character made in Autodesk Maya & Blender. Ray made some awesome concept art for me to follow and, once I got the turnarounds, I went into Maya to get the 1st pass of the character. Most of the times I use Substance Painter for texturing but this time I gave myself a little extra challenge to learn a bit more of the shading process in Blender. I got to experience how to bring that 2D feeling to a 3D character.

That was not the end of GiGi!
We needed animations for the conference's video content and social media So here came the next challenge: learn how to rig and animate in Blender after having done it only in Maya before. With a pretty simple rig I manage to bring GiGi to life and it was Ray's turn to add his 2D magic: face animations and jet pack fire.
After a good back and forth of blender files from different versions :'), we had a full robot ready to welcome everyone to the Gotland Game Conference 2024 (and I... I have the latest blender version now ).

During the conference, students present their work and compete for different awards. So as a little extra detail, we made 3D printed awards. The rig and the mesh allowed me quite a lot and by adding some props, I got great poses for the awards for Ray to print.

Big thanks to Ray Whitcher for thinking of me for this project, all his guidance and good work. I had a blast! :D